2D Artist
2D top-down tower defense game created as a case study of Ninja Kiwi's Bloons TD 6.
Follow the story of a small village in the North as they fend off the beasts of Ragnarök.
It was created by 13 students team at the University of Michigan's WolverineSoft Studio.
I worked mostly on the character assets as well as some user interface elements and backgrounds
for narratives. The character assets include the different upgrades for each of the four characters
I was in charge of. (As shown below in the sample work section) I also created the main and pause menus
as well as two narratives cutscene for the game. The theme and narrative of this game were created and
decided collaboratively by the art team. I used both Photoshop and Procreate to draw the asset for this game.