The Last Voyage of the Picasso (Spring 2026)

Programmer, Technical Designer

Poster art for The Last Voyage of the Picasso

Poster illustration by Zelin Chen.

Description of the Project

The Last Voyage of the Picasso is a gamified VR welding experience developed by Spark-Smith Studio at Carnegie Mellon University's Entertainment Technology Center. Players take the role of a spaceship captain and repair their vessel through immersive welding tasks, with an AI companion providing guidance and feedback.

Link to the Project Website

Spark-Smith Studio

Role in the Project

Programmer and Technical Designer

I designed and implemented core VR interactions and the overall gameplay flow. I developed a Metaball-based dynamic mesh system for the welding interaction and prototyped an AI-guided NPC system using Whisper speech recognition and an LLM.

Application/Software Used: Unity, VR, Whisper, LLM tools, Perforce